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Space Station Silicon Valley video game
Space Station Silicon Valley game
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Space Station Silicon Valley

Space Station Silicon Valley is a platform video game developed by DMA Design and published by Take-Two Interactive. The hardware also shaped the game's humour and style, with a soft focus look leading to a style akin to Plasticine models. Upon release, Space Station Silicon Valley was acclaimed by many...

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Following Take-Two Interactive's acquisition of BMG Interactive in March 1998, Take-Two acquired the publishing rights to the game, and the team instead changed focus to develop the game for the Nintendo 64, upon discovering that Windows was incapable of processing the models and environments intended for use..
First Release October 21, 1998
Last Release October 21, 1998
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Space Station Silicon Valley is a platform video game developed by DMA Design and published by Take-Two Interactive. The hardware also shaped the game's humour and style, with a soft focus look leading to a style akin to Plasticine models. Upon release, Space Station Silicon Valley was acclaimed by many reviewers, with praise particularly directed at the intuitive mechanics, innovative level design, and comical concepts. Space Station Silicon Valley is a platform game that is viewed from a third-person perspective. Following this, the duo of Dan Danger and Evo were sent to investigate; they discover that the animal cargo has evolved and merged with the station's technology, resulting in animals such as an electronically-powered fox with motorised wheels, and a steam-powered hippopotamus. All three games were planned to be released on Microsoft Windows, PlayStation and Sega Saturn, as they were the most popular platforms at the time. Following Take-Two Interactive's acquisition of BMG Interactive in March 1998, Take-Two acquired the publishing rights to the game, and the team instead changed focus to develop the game for the Nintendo 64, upon discovering that Windows was incapable of processing the models and environments intended for use.

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