#476 Spider-Man 2: Enter Electro

Summary

It is the sequel to Neversoft's Spider-Man title, which was released the previous year. Planting a Spider-Tracer on the head thief's motorcycle, Spider-Man follows it to an abandoned warehouse where the thief is passing off a stolen briefcase to a contact. After defeating Shocker, Spider-Man follows the thug's tip and heads for the airfield, where the contact is heading towards. He and his partners have stolen the parts to the Bio-Nexus Device, which can amplify one's bio-energy to power a city block, and Electro plans to use it to increase his own powers. Though Spider-Man arrives at the Ball and manages to defeat Hammerhead, Sandman secretly escapes with the good doctor. Spider-Man reluctantly obeys, and Electro tosses the doctor as Spider-Man throws the jewel.

Tags

Release Dates

October 19th, 2001 (6732 days ago)
October 26th, 2001 (6725 days ago)
October 31st, 2002 (6355 days ago)
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Audio (0)
2.5
Control (0)
2.5
Difficulty (0)
2.5
Game Length (0)
2.5
Gameplay (0)
2.5
Graphics (0)
2.5
Overall Quality (0)
2.5
Story (0)
2.5
Worth Playing (0)
2.5
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