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Splatoon 2 video game

Splatoon 2: Patch 2.2.0 releasing next week, includes several balance changes

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Nintendo has announced that patch 2.2.0 for Splatoon 2 will be released next week, on January 17th at 10 AM JST. This will be a fairly major balance update with changes to a lot of weapons. Fans have kindly translated the patch notes, which we’ve put below.

Man, there are some really big buffs and nerfs in this update. It's going to really change the game. Some of these I'm not sure I like, but some of them look pretty amazing.

MAIN WEAPON PERFORMANCE

Splattershot Jr. / Custom Splattershot Jr.

Now paints at the feet easier

Dynamo Roller / Gold Dynamo Roller

Maximum damage of horizontal swing and vertical swing: 150.0 → 180.0

The distance of damage from a horizontal swing increased by about 21%. Does not affect distance where damage is over 100.0.

The distance of damage from a vertical swing increased by about 11%. Does not affect distance where damage is over 100.0.

Flingza Roller / Foil Flingza Roller

Widened the painting radius of the vertical swing.

The distance of damage from a vertical swing above 100.0 damage increased by about 11% and extended the distance of damage that can do above 50.0 by about 13%.

Inkbrush / Inkbrush Nouveau

Increased movement speed while swinging the brush by 67%.

Classic Squiffer

Increased charging speed while in the air by 100%.

Bamboozler 14 Mk I

Increased charging speed while in the air by 100%.

Goo Tuber

Increased the overall damage when not fully charged by about 63%. As a result, the damage of 100.0 or higher can be obtained at 71% charge now.

Reduced the velocity distance of the bullet just before a full charge by about 5%.

Slosher / Slosher Deco / Hero Slosher Replica

After shooting, the time of restricted movement is shortened by 4 frames.

Painting radius increased closer to the feet and slightly further.

Heavy Splatling / Heavy Splatling Deco / Hero Splatling Replica

Damage increased: 28.0 → 32.0

Dapple Dualies / Dapple Dualies Nouveau

Slightly expanded the hitbox calculation between bullets and players, making it easier to hit players.

Reduced ink consumption by about 17%.

Reduced dodge roll movement lag by 4 frames.

Splat Dualies / Enperry Splat Dualies

Slightly expanded the hitbox calculation between bullets and players, making it easier to hit players.

Reduced dodge roll movement lag by 4 frames.

Glooga Dualies

Slightly expanded the hitbox calculation between bullets and players, making it easier to hit players.

Reduced ink consumption by about 11%.

Reduced bullet shake just after shooting.

Dualie Squelchers

Slightly expanded the hitbox calculation between bullets and players, making it easier to hit players.

SUB WEAPON PERFORMANCE

Splat Bomb

Reduced blast radius of damage over 30.0 by 13%

Suction Bomb

Reduced blast radius of damage over 30.0 by 11%

Curling Bomb

Increased delay of ink recovery after using the bomb by 15 frames

Reduced blast radius of damage over 30.0 by 13%

SPECIAL WEAPON PERFORMANCE

Curling Bomb Launcher

Extended duration of the special by 40 frames.

Bubble Blower

It is now much easier to destroy a bubble when it is smaller.

MAIN WEAPON SPECIAL POINT GAUGE PERFORMANCE

.52 Gal: 190 → 180

Custom E-liter 4K: 180 → 170

Custom E-liter 4K Scope: 180 → 170

Dualie Squelchers: 190 → 180

Tenta Brella: 180 → 170

N-ZAP 85: 190 → 210

Forge Splattershot Pro: 180 → 200

Flingza Roller: 180 → 190

Foil Flingza Roller: 80 → 190

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allstar's Avatar allstar January 12th, 2018
Splatoon 2 game
93.7
43.6

Splatoon 2

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