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Stranger Of Paradise: Final Fantasy Origin video game
Stranger Of Paradise: Final Fantasy Origin game
70.9
20.9

Stranger Of Paradise: Final Fantasy Origin

A spin-off of Square Enix's Final Fantasy series, the storyline follows a set of characters brought into a fantasy world to face the malevolent Chaos. He is accompanied by other companions, including similar newcomers Ash and Jed, and during the journey faces a knight who has taken on the role of Chaos;...

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A spin-off of Square Enix's Final Fantasy series, the storyline follows a set of characters brought into a fantasy world to face the malevolent Chaos.
First Release March 15, 2022
Last Release March 18, 2022
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A spin-off of Square Enix's Final Fantasy series, the storyline follows a set of characters brought into a fantasy world to face the malevolent Chaos. He is accompanied by other companions, including similar newcomers Ash and Jed, and during the journey faces a knight who has taken on the role of Chaos; while seemingly the foretold Warriors of Light, each has doubts as to whether that is their role. Stranger of Paradise is an action role-playing game in which players explore environments and fight monsters of the Final Fantasy series. Once an enemy's "break gauge" is depleted, Jack can perform a finishing blow that crystallizes the enemy, allowing Jack to harvest them and restore a portion of his magic meter. Final Fantasy Origin is being co-developed by franchise creator Square Enix and Koei Tecmo division Team Ninja. It is being co-directed by Daisuke Inoue from Square Enix and Hiroya Usuda and Nobumichi Kumabe from Team Ninja; co-produced by Jin Fujiwara from Square Enix and Fumihiko Yasuda from Team Ninja. Longtime Square Enix employee Tetsuya Nomura created the original concept, and acts as character designer and creative producer in the game. When later approached for a new Final Fantasy concept, he combined this initial concept with a different concept of a game series focusing on an angry older protagonist to create the final concept. Due to the shift in tone, Nomura originally thought it would be an original title, but Inoue and Fujiwara pushed for its inclusion in the franchise. The aim behind the title was a mature, "brutal" take on the Final Fantasy series that would separate it from the rest of the franchise while retaining connections to it. The job system, a recurring feature of Final Fantasy, took inspiration from the system created for Final Fantasy V, with Inoue saying there were more jobs than that game featured in Stranger of Paradise. The level designs deliberately emulated or referenced other numbered entries, such as a wooded wetland area taking inspiration from the Sunleth Waterscape from Final Fantasy XIII. Rather than a remake of the first Final Fantasy, Origin was a new storyline using the original as inspiration, focusing on the themes of examining the role and goals of Warriors of Light. In contrast to the pale crystals used across most of the series, the red crystals and blood-colored elements of artwork emphasised the darker tone.

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