Game Information
Super Mario Land video game
Rank: -
As a side-scrolling platform game and the first in the Super Mario Land series,Super Mario Land is similar in gameplay to its forebears: as Mario, the player advances to the end of the level by moving...
First Release April 21, 1989
Last Release September 29, 1990

User Descriptions

In gameplay similar to that of the 1985 Super Mario Bros., but resized for the smaller device's screen, the player advances Mario to the end of 12 levels by moving to the right and jumping across platforms to avoid enemies and pitfalls. It was the first portable version of Mario and the first to be made without Mario creator and Yokoi protégé Shigeru Miyamoto. The game begot a series of sequels, including the 1992 Super Mario Land 2: 6 Golden Coins, 1994 [game]Wario Land: Super Mario Land 3[/game], and 2011 Super Mario 3D Land, though many of the original's mechanics were not revisited. As a side-scrolling platform game and the first in the Super Mario Land series,Super Mario Land is similar in gameplay to its forebears: as Mario, the player advances to the end of the level by moving to the right and jumping across platforms to avoid enemies and pitfalls. In Super Mario Land, Mario travels to Sarasaland to save Princess Daisy from Tatanga, an evil spaceman. Two of the game's twelve levels are "forced-scrolling" Gradius-style shooters where Mario helms a submarine or airplane and fires projectiles towards oncoming enemies and bosses. Levels end with a platforming challenge to reach an alternative exit located above the regular exit. They had previously developed Metroid and Kid Icarus together, and the two subsequently desIGNed the Game Boy—Yokoi on its industrial desIGN, and Okada on its engineering. Their Super Mario Land was planned as the portable console's showcase title until Henk Rogers brought Tetris to Nintendo of America and convinced Minoru Arakawa that the addictive computer game would help Nintendo reach the largest audience. Audrey Drake of IGN argued that both Wario Land and Super Mario 3D Land were not "legitimate sequels", and wrote that the latter felt more like "Super Mario Bros.

Ratings

Art Style (0)
Audio (0)
Control (0)
Difficulty (0)
Game Length (0)
Gameplay (0)
Graphics (0)
Overall Quality (0)
Performance (0)
Politics (0)
Social Features (0)
Story (0)
Worth Playing (0)
You can add or edit the information below. GameSense.co is an open, user generated database and scoring system for video games.

Tags

Add Tag

Features

Game Information

Publisher

Developer

Video game information for Super Mario Land, including publisher, developer, localizers, and more. Information is maintained by the community and may be incomplete, but you can help complete this video game information for Super Mario Land by filling it out or improving it. You'll earn WAD to promote yourself on GameSense.co as well as experience to increase your effect on changing video game scores with your post reactions and video game ratings.

Nintendo Just Renewed A Bunch Of Trademarks, Including Duck Hunt, Excitebots And Super Mario Land

User Posts For: Super Mario Land