Super Street Fighter II video game
Super Street Fighter II game
50

Super Street Fighter II

It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II' Turbo: Hyper Fighting. All of the stages, character portraits, and even the HUD feature all new graphics. Each character now has available eight color schemes, depending on which button is...

Rank: -
This remake of Street Fighter II featured a new scoring system that kept track of combos, first attacks, and reversals. Additionally, four new characters join the returning twelve characters from the original. Super Street Fighter II is also the first game in the SFII series to give full move sets to the boss characters. Previously in Street Fighter II: Champion Edition and Street Fighter II: Turbo, whilst the four boss characters were available, they did not have different animations for some punches and kicks. Although this was expected for Balrog (being a boxer), it was unusual to see a character doing a punch when pressing a kick button, or vice-versa. Aside from the bosses' added moves, some of the main characters' moves were adjusted in some ways. For example, the differences between Ken and Ryu became more defined - Ryu focusing on deadlier fireballs, and Ken's fierce Dragon Punch being able to set opponents on fire.
First Release September 23, 1993
Last Release April 26, 2012
Sort

Active Sales

May include affiliate links where GameSense.co recieves a share of the sale

User Descriptions

This remake of Street Fighter II featured a new scoring system that kept track of combos, first attacks, and reversals. Additionally, four new characters join the returning twelve characters from the original. Super Street Fighter II is also the first game in the SFII series to give full move sets to the boss characters. Previously in Street Fighter II: Champion Edition and Street Fighter II: Turbo, whilst the four boss characters were available, they did not have different animations for some punches and kicks. Although this was expected for Balrog (being a boxer), it was unusual to see a character doing a punch when pressing a kick button, or vice-versa. Aside from the bosses' added moves, some of the main characters' moves were adjusted in some ways. For example, the differences between Ken and Ryu became more defined - Ryu focusing on deadlier fireballs, and Ken's fierce Dragon Punch being able to set opponents on fire.

You can add or edit the information below. GameSense.co is an open, user generated database and scoring system for video games.

Tags

Add Tag

Features

Game Information

Publisher

Capcom publisher
61.6
11.6

Capcom

Capcom Co., Ltd. (Japanese: 株式会社カプコン Hepburn: Kabushiki-gaisha Kapukon?), or Capcom, is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Mega Man, Street Fighter, Resident Evil, Devil May Cry, Ace...

Developer

Capcom publisher
61.6
11.6

Capcom

Capcom Co., Ltd. (Japanese: 株式会社カプコン Hepburn: Kabushiki-gaisha Kapukon?), or Capcom, is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Mega Man, Street Fighter, Resident Evil, Devil May Cry, Ace...

Video game information for Super Street Fighter II, including publisher, developer, localizers, and more. Information is maintained by the community and may be incomplete, but you can help complete this video game information for Super Street Fighter II by filling it out or improving it. You'll earn WAD to promote yourself on GameSense.co as well as experience to increase your effect on changing video game scores with your post reactions and video game ratings.

Ratings

Art Style (0)
Audio (0)
Control (0)
Difficulty (0)
Game Length (0)
Gameplay (0)
Graphics (0)
Overall Quality (0)
Performance (0)
Politics (0)
Social Features (0)
Story (0)
Worth Playing (0)