Players control an exiled witch who designs her own tarot deck and performs divinations for other witches. After making a prediction that angers the leader of her coven, an immortal witch named Fortuna is banished to an asteroid for a thousand years. Players can design these cards in an in-game editor,...
Players control an exiled witch who designs her own tarot deck and performs divinations for other witches. After making a prediction that angers the leader of her coven, an immortal witch named Fortuna is banished to an asteroid for a thousand years. Players can design these cards in an in-game editor, choosing and manipulating various props, backgrounds, and characters. The assets used to design the cards have costs based on the classical elements . Players can, through dialogue choices, interpret the cards and learn more about these people. Players can also learn more about the world by researching in Fortuna's library. While praising the writing, they said it's examinations of posthumanism and player choice breathed new life into them.Eurogamer called it an "enchanting, emotionally charged visual novel" and positively compared it to Barbie, though they said it "occasionally feels like a beginner's Plato's Republic".Siliconera enjoyed the branching narrative and how different playthroughs had different stories. However, they found the election a bit long.Hardcore Gamer felt the fun of creating tarot cards was enough by itself to recommend the game, though they also praised the plot, characters, and music. Although they said some gamers may not like being locked into their decisions, Nintendo Life called The Cosmic Wheel Sisterhood "a spellbinding narrative experience" and praised how the narrative changes according to player choices. Commenting on the card creation element, they said it is "vibrant and indulgent" and presented in a "truly authentic manner".