The Elder Scrolls II: Daggerfall video game
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It is a sequel to The Elder Scrolls: Arena and the second installment in The Elder Scrolls series. The political system is supported by a net of guilds, orders, and religions, all with unique tasks and quests. Daggerfall has genre-typical gore elements and some sexual topics. In Daggerfall, the player may travel within the High Rock and Hammerfell provinces of Tamriel. Bethesda claims that the scale of the game is the size of Great Britain: around 229,848 square kilometers , though the actual size of the map is 161,600 km² . A limited array of building blocks were used to build the towns and dungeons, causing some reviewers to complain about the game's monotony.
First Release August 31, 1996
Last Release September 29, 1996

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It is a sequel to The Elder Scrolls: Arena and the second installment in The Elder Scrolls series. The political system is supported by a net of guilds, orders, and religions, all with unique tasks and quests. Daggerfall has genre-typical gore elements and some sexual topics. In Daggerfall, the player may travel within the High Rock and Hammerfell provinces of Tamriel. Bethesda claims that the scale of the game is the size of Great Britain: around 229,848 square kilometers , though the actual size of the map is 161,600 km² . A limited array of building blocks were used to build the towns and dungeons, causing some reviewers to complain about the game's monotony.

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