- The Elder Scrolls III: Morrowind

Summary

Well-received publicly and critically, with over four million sales and more than 60 awards , the game spawned two expansion packs for the PC: Tribunal and Bloodmoon. The central quests concern the deity Dagoth Ur, housed within the volcanic Red Mountain, who seeks to gain power and break Morrowind free from Imperial reign.Morrowind was designed with an open-ended free-form style of gameplay in mind, with less of an emphasis on the game's main plot than its predecessors. A well-received tutorial depicting the prisoner's release moves the player through the process of character creation. The player is successively asked questions by a fellow prisoner, an officer, and a bureaucrat as the player is registered as a free citizen; choosing, in the process, the player character's name, race, gender, class, and birthsign. Practice involves performing the specific actions associated with a given skill, which gradually raises the character's proficiency in that skill. Strength, for example, improves the damage of any physical blow dealt by the player character. The player levels up their character by gaining levels in ten pre-determined skills, listed as "major" and "minor" skills.

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Release Dates

May 1st, 2002 (6609 days ago)
May 2nd, 2002 (6608 days ago)
June 6th, 2002 (6573 days ago)
November 22nd, 2002 (6404 days ago)
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Art Style (0)
2.5
Audio (0)
2.5
Control (0)
2.5
Difficulty (0)
2.5
Game Length (0)
2.5
Gameplay (0)
2.5
Graphics (0)
2.5
Overall Quality (0)
2.5
Politics (0)
2.5
Social Features (0)
2.5
Story (0)
2.5
Worth Playing (0)
2.5
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