The Evil Within, known as Psycho Break in Japan, is a third-person survival horror video game developed by Tango Gameworks and published by Bethesda Softworks. The single-player story is arranged in chapters, which players complete in order to progress through the story. The game world can transform...
The Evil Within, known as Psycho Break in Japan, is a third-person survival horror video game developed by Tango Gameworks and published by Bethesda Softworks. The single-player story is arranged in chapters, which players complete in order to progress through the story. The game world can transform during scripted events and as a result of player actions, altering locations and creating new paths or teleporting the player to new areas. The safe house is a mental hospital and has several accessible areas such as a save point, an upgrade room , and the safe room where keys are used to open storage safes which contain useful items such as green gel and ammunition. Bombs can be stuck to walls or the floor, in chests, and in vending machines. 'Map Fragments'; pieces of the game's map; once collected, they are stored at the safe house.