The King Of Fighters XIII video game
The King Of Fighters XIII game
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The King Of Fighters XIII

The King of Fighters XIII is a fighting game in the The King of Fighters series, developed and published by SNK Playmore originally in 2010. The game is set after the events from The King of Fighters XI and is also the conclusion of Ash Crimson's story arc, which started in The King of Fighters 2003....

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The game is set after the events from The King of Fighters XI and is also the conclusion of Ash Crimson's story arc, which started in The King of Fighters 2003.
First Release July 7, 2011
Last Release September 13, 2013
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The King of Fighters XIII is a fighting game in the The King of Fighters series, developed and published by SNK Playmore originally in 2010. The game is set after the events from The King of Fighters XI and is also the conclusion of Ash Crimson's story arc, which started in The King of Fighters 2003. Released after The King of Fighters XII, the game was directed by Kei Yamamoto who wanted to bring elements from prior The King of Fighters titles and fix issues from the prior game. The game also marks the return of the multi-bar power gauge that was introduced in The King of Fighters '97. In addition to standard and EX Desperation Moves, a new class of Desperation Move called Neo Max is included in the game and require that three stocks of gauge be exchanged to perform one, making it similar to Hidden Super Desperation Moves from The King of Fighters 2002 and Leader Super Special Moves from The King of Fighters 2003. In the epilogue of the Story Mode, in the dimensional rift, a spear appeared in front of Shroom and Rimelo, two members of Those From The Past who faced Kyo in the opening of the game . The roster of The King of Fighters XIII features all the characters who appeared in The King of Fighters XII, including the two console-exclusive characters, Elisabeth Branctorche and Mature.

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