Battle System
This was the first 3D Legend of Zelda game. They've learned a lot about how to make 3d battle systems since this game came out. But thanks to things like z-targeting, which lets you lock onto enemies and focus on them, it's aged somewhat well. When you're locked on, you have the options to strafe, walk towards or away, jump attack, attack, or shield. It's a big step up from earlier LoZ battle systems, and it's pretty fun even consider the game's age.
soul September 14th, 2016
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