Tomb Raider: The Angel Of Darkness video game
Tomb Raider: The Angel Of Darkness game
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Tomb Raider: The Angel Of Darkness

Tomb Raider: The Angel of Darkness is the sixth instalment in the Tomb Raider series, acting as a direct sequel to Tomb Raider Chronicles and The Last Revelation. The intention was to create a different game from previous entries in the franchise which could compete better with newer action games, and...

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The intention was to create a different game from previous entries in the franchise which could compete better with newer action games, and to fully exploit the potential of the next generation of gaming platforms.
First Release June 20, 2003
Last Release August 14, 2012
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Tomb Raider: The Angel of Darkness is the sixth instalment in the Tomb Raider series, acting as a direct sequel to Tomb Raider Chronicles and The Last Revelation. The intention was to create a different game from previous entries in the franchise which could compete better with newer action games, and to fully exploit the potential of the next generation of gaming platforms. Players control the main series protagonist Lara Croft through the majority of the game. The game incorporates elements similar to a role-playing game, whereby Lara can talk with various NPCs found throughout the environments and chose what kinds of answers to give: early in the game, these answers will directly affect her progress through the story. The game also features a second playable character, Kurtis Trent. Initially appearing to be an antagonist, the player assumes control of him late in the game. The city, and Von Croy, are gripped with fear over a serial killer the press have dubbed the "Monstrum". Lara must track down Bouchard through the almost-deserted backstreets of Paris, discovering from locals that Bouchard went into hiding after the death of several of his associates by the Monstrum.

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