Development started in 2003 by friends Markus Persson and Rolf Jansson, and it was released for personal computers in 2006. Multiple gods vie for the attention of players and grant missions , spells, and enchantments to players and items. Every action in the game is affected by one or more skills. Development...
Development started in 2003 by friends Markus Persson and Rolf Jansson, and it was released for personal computers in 2006. Multiple gods vie for the attention of players and grant missions , spells, and enchantments to players and items. Every action in the game is affected by one or more skills. Development of the game was started by Rolf Jansson and Markus Persson. This was later followed by a lead artist being hired by the developer, resulting in a total of two known employees as of July 2011. On October 21, 2015, a standalone version of Wurm Online, known as Wurm Unlimited, was released.