Xenoblade Chronicles 2 review-in-progress - Part 3: The larger, the lesser and a legacy
Sometimes, we find games that are nearly perfectly crafted, yet we simply don’t seem to resonate with them. Maybe it doesn’t appeal to your particular tastes, maybe it came at a bad time, maybe it simply didn’t strike a chord with who you are.
Xenoblade 2 is starting to feel a bit like the opposite of that — it’s got a lot of flaws, several of which are bothersome, but I can’t help but love it. For every misstep or stumble it seems to make, it usually comes back around with a concept or development that I can’t help but find interesting. Since we’ve already delved into most of the game’s broad strokes, I’ll be a little more particular this time around.
The whole thing seems like a roller coaster of caring about the story, sometimes it's great, sometimes not. Though, overall, this preview has a lot of problems with the game I haven't seen addressed yet. Hopefully they get fixed, I loved the earlier Xenoblade games, and they did have some issues. But hopefully these issues get fixed soon.