Zero Escape: Virtue's Last Reward video game
Zero Escape: Virtue's Last Reward game
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Zero Escape: Virtue's Last Reward

Zero Escape: Virtue's Last Reward is a visual novel adventure game developed by Chunsoft. The story follows the player character Sigma, a man who is abducted and forced along with eight other individuals to play the Nonary Game, which puts its participants in a life-or-death situation. It received positive...

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Zero Escape: Virtue's Last Reward is a visual novel adventure game developed by Chunsoft. The story follows the player character Sigma, a man who is abducted and forced along with eight other individuals to play the Nonary Game, which puts its participants in a life-or-death situation. It received positive reviews from critics, who praised the story and characters, but were divided in their opinions of the Escape sections. Sections require little interaction from the player other than reading the dialogue and other text that appears on the screen. During Novel sections, the player will sometimes be presented with decision options that affect the course of the game. The characters are affixed with bracelets that display a point value that is initially set at three. Zero III appears on a monitor and informs them that they are participating in the Nonary Game and that they must Escape the elevator before it falls.
First Release February 16, 2012
Last Release November 23, 2012
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Zero Escape: Virtue's Last Reward is a visual novel adventure game developed by Chunsoft. The story follows the player character Sigma, a man who is abducted and forced along with eight other individuals to play the Nonary Game, which puts its participants in a life-or-death situation. It received positive reviews from critics, who praised the story and characters, but were divided in their opinions of the Escape sections. Sections require little interaction from the player other than reading the dialogue and other text that appears on the screen. During Novel sections, the player will sometimes be presented with decision options that affect the course of the game. The characters are affixed with bracelets that display a point value that is initially set at three. Zero III appears on a monitor and informs them that they are participating in the Nonary Game and that they must Escape the elevator before it falls.

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