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Armor Battle game
50

Armor Battle

  • racing
  • Shooter

Armor Battle is a multiplayer game released by Mattel for its Intellivision video game system in 1979. The object of Armor Battle is to be the first to destroy all opposing tanks. Rivers and lakes can be crossed, but only very slowly and with no cover for the tank. Tanks may fire a single shot at a time...

Sea Battle game
50

Sea Battle

  • Strategy

Sea Battle is a multiplayer strategy game released by Mattel for its Intellivision video game system in 1980. Game play takes place in an island-dotted ocean, with one player's home port at the lower-left corner of the screen and the other player's home port at the upper-right corner. During the game's...

Lock 'N Chase game
50

Lock 'N Chase

  • Arcade
  • Platform

Lock 'n' Chase (ロツク・ン・チエイス) is a 1981 maze arcade game developed and published by Data East in Japan in 1981, and later published in North America by Taito. Lock 'n' Chase was Data East's response to Pac-Man. The game's main character is a thief....

Advanced Dungeons & Dragons: Cloudy Mountain game
50

Advanced Dungeons & Dragons: Cloudy Mountain

  • adventure
  • Action

It was later retitled to Advanced Dungeons & Dragons: Cloudy Mountain to distinguish it from the sequel, Advanced Dungeons & Dragons: Treasure of Tarmin. In Advanced Dungeons & Dragons, the player must collect necessary items like a boat and keys to cross difficult terrain, to reach the resting...

Advanced Dungeons & Dragons: Treasure Of Tarmin game
50

Advanced Dungeons & Dragons: Treasure Of Tarmin

  • RolePlaying

Advanced Dungeons & Dragons: Treasure of Tarmin is a video game for the Intellivision video game console and the Mattel Aquarius computer system. In Treasure of Tarmin, the player wanders through a multi-tiered dungeon, each level consisting of an 11x11 maze and its surrounding hallway. The player...

Frog Bog game
50

Frog Bog

  • Arcade
  • Platform

You are one of two frogs sitting on two lily pads in the middle of a pond. You have to jump from one lily pad to the other and try to catch the insects which fly across the pond with your tongue. In doing that you have to be carfeul not to fall into the water since getting back to your lily pad will...

Kool-Aid Man game
50

Kool-Aid Man

  • adventure

The character has appeared on television and print advertising as a fun-loving, gigantic pitcher, filled with red Kool-Aid and marked with a smiley face. The precursor to Kool-Aid Man, the Pitcher Man, was created in July 10, 1954 by Marvin Potts, an art director for a New York advertising agency hired...

Night Stalker game
50

Night Stalker

Robots, bats, and spiders chase you around a maze in Night Stalker, which boasts similar gameplay, if some what slower, to the arcade smash Berzerk. Players must pick up a gun that is randomly placed in the maze. The gun provides the player with a certain number of shots. Once depleted, the gun is again...

Sharp Shot game
50

Sharp Shot

  • Shooter
  • Sports

In the case of Football Passing, for example, points are scored for a successful forward pass, with no points scored if the receiver doesn't catch the ball. The "Space Gunner" and "Maze" games are the only games out of the four that allows two players to play simultaneously; the other...

Space Hawk game
50

Space Hawk

  • ShootEmUp

Lastly, the rotation of the space suit can either be instantaneous or gradual . As a last resort, the player's space suit is equipped with a hyperspace function, that will randomly relocate the player to another section of space; however, the player loses points when the hyperspace function is used....

Star Strike game
50

Star Strike

  • ShootEmUp

The player controls a spaceship launched at the invaders in an attempt to destroy the weapon before it can be fired. While the player has only one spaceship per game, the spaceship is well-armored and can take multiple hits, but each hit will cause some form of temporary damage affecting the player's...

Triple Action game
50

Triple Action

  • Action

Triple Action is a video game produced by Mattel Electronics for its Intellivision video game system in 1981. The game's options adjust the range of the players' shots and can enable them to ricochet off of obstacles. Players must dodge traffic in order to reach the finish line before their opponent....