The soundtrack of video games is known as video game music. Simple sounds from early programmable sound generator (PSG) chips were originally all that was available for video game soundtrack. These constraints gave rise to the chiptune music genre, which quickly became the most popular sound in early computer games.
Video game music has evolved to integrate elements and sounds from various musical forms as technology has advanced. Game music now contains complete orchestral pieces and popular music, in addition to chiptune works (having originated during the height of the disco era, styles from which atavistic sounds can be compared). Music may be heard in video games on the title screen, menus, and during gameplay. Game soundtracks can also alter in response to a player's actions or circumstances, such as signaling missing actions in rhythm games, notifying the player that they are in danger, or rewarding them for specific successes.
There are two types of video game music: original and licensed. Teams of composers, music directors, and music supervisors must collaborate with game developers and publishers to produce or gather this music. The popularity of video game music has resulted in increased educational and employment options, as well as the commercial sale and performance of video game soundtracks at concerts.
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