It has spawned a number of spin-off media, including books and video games, as well as a sequel, EverQuest II, which launched in 2004. Many of the elements in EverQuest have been drawn from text-based MUD games, particularly DikuMUDs, which in turn were inspired by traditional role-playing games such...
EverQuest Next was a planned massively multiplayer online role-playing game , meant to be the successor to Everquest, EverQuest Online Adventures and Everquest II. The developers have stated an intention to return to a style of gameplay more like the original Everquest, while retaining the advances in...
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